JOIN WAITING LIST Please enable JavaScript in your browser to complete this form.Please enable JavaScript in your browser to complete this form.Name *FirstLastEmail *Which Modules Would You Like To Try?HERO Module – (More Unique Heroes, Some With Traits)MERCHANT Module – (An extra Merchant. Invest, Increase Rep, Apprentice or Attack Merchants)MAGIC Module – (Spells can be researched and cast on the World Map, Hometown and immediately before a Combat begins. They effect Travel, Healing, Summoning, Tricks, such as Freezing, Polymorphing, Teleporting, Summoning Livestock or Demon or Meteors. Adds more town buildings.)SETTLEMENT Module – (Upgrade Villages to Towns to grant extra population and an extra victory point amoung other perks. Upgrade Forts to Castles to protect a zone of the World Map amoung other perks).BOSS & BANDITS Module – (Adds Unique Bosses and Bandits with unique rewards. Bandits can expand and build Bandit Camps).JOBS Module – (Allows Camps to be improved to harvest (instead of gather) specific resources, such as a Fisherman, Lumberjack, Farmer, Miner, etc. Adds cooking and Fishing).ACHIEVEMENT Module – (Unique titles (achievments) are added to the game, to award victory points when a player completes a unique mile stone, (such as “Winner winnder, chicken dinner” when winning in the gambling house, and “Bow-chick-a-wow-wow” when breeding five chickens).WORLD STORY Module – Secret objectives are handed to each player at the start of the game. There are also secret cards in envelopes that will only be opened once cirtain conditions have been met, and will cause an ‘event’ to happen in game).DWARF & CAVE Module – (Allows players to build in MOUNTAIN or CAVE SQUAREAs in the mountains, and fast travel between CAVE SQUAREAS.EXPLORE Module – (Provides increasingly tougher and more rewarding RUINS after it has been explored before. It gets more risky, keep exploring the same Ruin).WAR Module – (A much more involved and addictive combat system. Lots of dice rolling and counter stats. This is how the game was meant to be played. Advanced).BATTLE Module – (Take the War Module further, to have a ‘zoomed in’ hexagonal battle map for groups of heroes to fight. Adds Arena and Shack Hometown buildings).RUTHLESS Module – (Allows stealing of enemy heroes, sacrifice and backstabbing. If you and your friends can handle being ‘mean’ in game).ROGUE & RANGER Module – (Adds Class Guild Buildings, which allow your FOLK to train in a class. Upgrading the class building, upgrades all FOLK trained in that Class. Allows Stealth on Map, Lay Traps and Steal from Players)PALADIN & PRIEST Module – (Adds Class Guild Buildings, such as the Temple. Allows ‘Praying’, ‘Healing’, ‘Resurrection’, ‘Defence Spells’, ‘Tanking’, ‘Leech Life’, and new Wonder).WIZARD & WARLOCK ModuleMAGE & MONK ModuleBARD & BARBARIAN ModuleARTIFICER & ARCANIST ModuleSOLDIER & SHAMAN ModuleWhich Module Are You MOST Looking Forward To? *HERO ModuleMAGIC ModuleMERCHANT ModuleSETTLEMENT ModuleBOSS & BANDITS ModuleJOBS ModuleACHIEVEMENT ModuleWORLD STORY ModuleDWARF & CAVE ModuleEXPLORE ModuleWAR ModuleARENA ModuleRUTHLESS ModuleROGUE & RANGER ModulePALADIN & PRIEST ModuleWIZARD & WARLOCK ModuleMAGE & MONK ModuleBARD & BARBARIAN ModuleARTIFICER & ARCANIST ModuleSOLDIER & SHAMAN ModulePlease feel free to leave a comment or message.JOIN WAITING LIST